![Devlog #4 – [ENG] The sound of shore](https://ombresvives.com/wp-content/uploads/2026/04/20260314_095337-1-scaled.png)
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From the very beginning of the project, sound emerged as a pillar just as important as the visuals or the narrative.In a game based on observation, the ebb and flow of time, and the slow unfolding of the world, audio is not merely a backdrop: it is an invisible guide, a tool for interpreting…
![Devlog #0 – [ENG] The Journey Begins](https://ombresvives.com/wp-content/uploads/2026/03/IMG20260226093112.webp)
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02/03/2026 Today, Ombres Vives officially opens its first chapter!We’re incredibly excited to share the beginning of our new adventure: a journey into tides, memories, and forgotten legends. Les Marées d’Ys Our first project is inspired by the coastlines of Brittany and the ancient legend of the sunken city of Ys, a mythical town said…