Tiffany Coyez

  • Devlog #2 – [ENG] Co-creating with players

    Devlog #2 – [ENG] Co-creating with players

    06/04/2026 What you taught us: first insights from our player research When we first began imagining Les Marées d’Ys, we had an intuition: that a game rooted in a French legend, driven by a strong natural mechanic — in this case, the tides — could find its audience. But intuition alone isn’t enough. So…